Quixel Megascans смотреть последние обновления за сегодня на .
Industrial assets make up a diverse and large portion of the Megascans library which can be used to shape any number of environments such as a storage facility, a construction site, a textile factory, or even a warehouse in ruins. With the plethora of industrial assets available in the Megascans library, there are plenty of avenues you can take to address, reshape, and enhance your scenes further by adding the extra details to help your environment stand out. Browse our range of industrial assets in the Megascans library: 🤍 #quixel #megascans #newinmegascans #unrealengine #ue5 Credits: Michael Kahn-Rose : 🤍 Massimo Verona : 🤍
Take a deep dive into the creation of the light world portion of the Unreal Engine 5 Early Access Release demo, Valley of the Ancient. See how a small team of Quixel artists pushed the limits of the early access version of UE5, testing different workflows and new, groundbreaking features such as Nanite, Lumen, One File Per Actor system, World Partition, native Quixel Bridge integration and more. Get the Canyons of Utah Megascans collection here: 🤍 Get Bridge here: 🤍 Download Valley of the Ancient resources from the Unreal Engine 5 tab from the Epic Games Launcher.
Get ready to jump into using the all new Megascans Trees, now in early access. See how they work within the Unreal Engine environment and get up to speed with the foliage master material to control seasons and wind. Download the European Black Alder pack from the Unreal Engine Marketplace for free, and follow along! Marketplace pack: 🤍 Watch our announcement video: 🤍 Get the full lowdown on the blog: 🤍
Announcing the latest Megascans Trees: Common Hazel pack. 🌳 Get an in-depth view of the latest Hazel pack and the most recent releases including Black Alder, Hornbeam and Beech packs. With 15 unique models, this early access pack lets you effortlessly create photorealistic Hazel forests in Unreal Engine 5. Drag and drop these ready-to-use assets for stunning dense forest scenes in minutes. 🌿 The Common Hazel pack is available to download now on the Unreal Engine Marketplace: 🤍 - Credits: Saga Alayyoubi : 🤍 Hussien Shalaan: 🤍 Julia Gorokhova: 🤍 #quixel #megascans #megascanstrees #newinmegascans #ue5 #unrealengine5 #photogrammetry #worldbuilding #3dassets
Quixel Megascans is OUT NOW! Megascans is a massive online library of scanned surfaces, vegetation atlases and 3D objects, also including the new Megascans Studio and Megascans Bridge toolset for PC and Mac, for easily customizing, blending and exporting your downloaded scans. The first beta wave unlocks a substantial part of the Megascans natural library (as recently showcased in Disney's The Jungle Book), with more waves coming during the course of the beta, including organic and hard-surface scans, such as fabric, bricks, metal, tiles, rubber, rust, wood and so on. For more, go to: 🤍
Want to create outstanding & breathtaking visualizations? Check the Advanced Exteriors Course 🚀 for Corona & V-Ray → 🤍 In this video, you will learn how to use Quixel Megascans (library with 3D and 2D scanned assets) with 3ds Max by using Quixel Bridge. You will learn the step-by-step workflow of adding high-quality 3D models to your scene. ⏱️ Timestamps 0:00 Intro 0:16 Megascans 1:24 Quixel Bridge 2:35 How to Export 3:46 3D Asset 4:33 Adjusting Material 6:30 Surface 🚀 My Courses that will help you improve your skills → 🤍 📕 My Book “The Art of Arch Viz-Images” → 🤍 🖼️ Showcase Your Work & Get Recognition → 🤍 📰 Articles, Industry News, Ebooks & Free Content → 🤍 💼 Find Your Dream Job in Arch Viz → 🤍 🔥 My Courses that will help you improve your skills: » Animation Online Video Course → 🤍 » 3ds Max Exterior Visualization Course (Advanced) → 🤍 » 3ds Max Interior Visualization Course (Advanced) → 🤍 » 3ds Max Visualization Course (Beginner / Intermediate) → 🤍 » 3ds Max Workflow Optimization Course → 🤍 » Interior Design Course → 🤍 » Business Course for Artists → 🤍 👩💻 Software & Tools I use & recommend: » Chaos Corona → 🤍 » Chaos V-Ray → 🤍 » Forest Pack → 🤍 » Rail Clone → 🤍 » Project Manager → 🤍 » GrowFX → 🤍 » GlobePlant (Promo code: AVA5) → 🤍 » 3D Models from Evermotion → 🤍 » Textures from Poliigon → 🤍 » Website Builder → 🤍 🔔 Subscribe to my YouTube channel → 🤍 🔴 Watch my most recent upload → 🤍 🔴 Watch all my videos → 🤍 ✅ Let's connect: » YouTube Collaboration → 🤍 » Sign up for My Email Newsletter → 🤍 » LinkedIn → 🤍 » Instagram → 🤍 » Facebook → 🤍 #archvizartist #rendering #architecturalvizualisation PS: Some of the links in this description are affiliate links that I get a kickback from 😜
Introducing Rebirth, a real-time cinematic produced by Quixel, harnessing the power of Unreal Engine and real-world scans from the Megascans Icelandic collection. With photorealistic results rivaling traditional offline renderers, Rebirth represents a new way of crafting computer graphics. Set in the beautiful, other-worldly landscapes of Iceland, Rebirth brought together a team from VFX, games and ArchViz to produce a cinematic asking existential questions of machine/human hybrids. Discover Quixel Megascans: 🤍
Telegram: 🤍 Пиши в комментах своё мнение. Всем привет! Сегодня я вам покажу, где брать бесплатные 3D модели и материалы, но и при этом немного расскажу про megascans и bridge. Решение ошибки с Epic Games: 🤍
Are you looking for a Boxwood shrub to bring your garden to life? 🌲 🤍 More inbound, with many others being added every single day to the Quixel Megascans library of real-world scanned data. #quixel #megascans #unrealengine #ue5 #boxwood #3dassets #realworld #scandata #photogrammetry #pbr #material #gamedev #cg #vfx #art
Get acquainted with new collections in the Megascans library, including the City Street Collection and Neoclassical Modular Buildings. City Street Collection: 🤍 Neoclassical Modular Building Collection: 🤍 Nordic-Classical Modular Building Collection: 🤍 Download Bridge here: 🤍
How do you make video game rocks look real? Sometimes, it involves a trip out to the desert. Subscribe and turn on notifications 🔔 so you don't miss any videos: 🤍 In this video, Vox’s Phil Edwards interviews Galen Davis of Quixel at Epic Games. His job is as a developer, but sometimes he goes out into the desert to scan rocks. This scanning economy is a crucial new stage in making realistic 3D games today. Rather than modeling and texturing assets manually, designers often rely on scanned assets to make their games, movies, or other 3d productions look real. Quixel sent Davis to Moab, Utah, just to scan the exotic terrain there for use in Unreal Engine. There are other ways to get assets for 3D productions, from your phone to the many different available marketplaces. These provide opportunities for photoreal assets to be downloaded instead of created, allowing designers to save time and improve the quality of their work. Vox.com is a news website that helps you cut through the noise and understand what's really driving the events in the headlines. Check out 🤍. Watch our full video catalog: 🤍 Follow Vox on Facebook: 🤍 Or Twitter: 🤍
In this video, Quixel's Josh Powers will give you a thorough look into the 3D texturing features of Mixer, by demonstrating the texturing process of a Megascans asset from start to finish in Mixer. Download Mixer 2020 for FREE and give it a try: 🤍
Хотите крутых моделей и текстуры высочайшего качества?🔥 На сайте Quixel Megascans огромная база различных 3D-сканированных моделей и текстур различных категорий. Долгое время сайт оставался платным, но недавно появилась возможность скачивать абсолютно все ассеты бесплатно!🤩 Мы записали инструкцию, как правильно осуществлять импорт объектов в 3Ds Max. Смотрите видео с Александром Шуняевым🧛♂ – как использовать библиотеку Megascans бесплатно в 2020 году. Учитесь и развивайтесь с Art Glück! Все ссылки из видео: 🤍 🤍 Дизайн интерьера | Архитектура | 3D-визуализация | Проектирование | Подача проектов Все курсы для профессиональной работы в программах 3Ds Max + Corona, Autodesk Revit, Photoshop, SketchUp, Enscape, Procreate, QGIS и других в одной подписке по единой цене 🔥 🤍 🔥 Наше сообщество в VK - 🤍 Наш Instagram - 🤍 Подписывайтесь на наш канал, изучайте программы, вдохновляйтесь и развивайте вкус!
In today’s video, we’re going to check out a quick, easy way to import Megascans assets and materials directly into Blender – no object setup required! QUIXEL BRIDGE LINK 🤍 QUIXEL MEGASCANS LINK 🤍 ADD-ON INSTALLATION LINK 🤍 As many of you know, Quixel Megascans has one of the most realistic libraries of materials and objects available right now. These can be used to quickly add detail to your scenes. Note that for Blender, you’ll need to make sure to follow the license agreement for these objects. What you might not know is that Quixel has an excellent add-on for importing their models and materials directly into Blender. I will link to a detailed post on Quixel’s website showing you how to do this step by step. In order to do this, you’re going to need to install Quixel Bridge on your computer – this is Quixel’s asset management program that sits on your desktop. In addition, you also need to install the add-on as well (link in notes below video).
Explore Decals within Bridge and Mixer, or use them directly in your environments within Unreal Engine 5 — bringing all your assets together in a cohesive story. Whether it’s an alleyway decorated with graffiti and art, a sidewalk aged by weather and time, or even streetscape full of debris and vegetation — Decals can be the key ingredient to bringing both detail and depth to your scenes. Here at Quixel, we strive to bring consistent high-quality assets so you can drive your project and boost fidelity — and Decals combined with our wide range of Megascans assets can help you do just that. Browse our Decals Collection in Megascans: 🤍 Access Decals through Bridge — Your gateway to Megascans and MetaHumans: 🤍 Castle Ruins Collection: 🤍 Garden Plants Collection: 🤍 Broadleaf Forest Collection: 🤍 #quixel #megascans #newinmegascans #bridge #mixer #unrealengine #ue5 #decals
В этом уроке поговорим как можно использовать модели, декали, материалы с Quixel Bridge в 3ds max. А так же про то, как их рендерить через Vray, Redshift и другие рендера. #epicgames #vfx #cg #gamedevelopment #filmmaking #3d #quixel #unrealengine #unrealengine5 #ue5 #cgi #cinematic #lumen #nanite #3dmax #3dsmax
For content removal, contact me at stylizedstation🤍gmail.com! Join my ultimate Substance Painter course here: 🤍 Is Substance Painter dead? Or does Quixel Mixer still have some room to grow? Thumbnail Art by Thuan Nguyen Minh Duong 🤍 🤍 When learning how to become a texture artist, the learning curve one must climb isn’t always the easiest. As a rule, 3D Software isn’t particularly intuitive, and there are a lot of concepts that any normal person simply would have no reason to know about. If you’re just starting out, even knowing which software to use can be a bit of a puzzle. Texturing software—the topic of today’s video—is no exception, and each software package comes with its strengths, weaknesses, and price points. The two most well-known pieces of software for this purpose are Substance Painter and Quixel Mixer. If you’ve never used texturing software before, what makes it unique from simply painting on the model directly, is the ability to use procedural effects based on the shape of the mesh you’re working on. Before we get into the video, For the beginner, the first step in the process is what we call baking the maps for the low-resolution mesh. Basically what this means is we use a piece of software (a baker) to create a series of images—or maps—that capture specific details from the high-resolution mesh. These maps can be the object’s thickness in certain places, its curvature or its surface normals. A normal map is complex enough that it could be its own video, but for the sake of brevity, it basically allows us to fake the lighting to give our objects the illusion of depth. Another reason these maps are important is they enable procedural masking. A mask is basically a black and white image that dictates whether or not the masked layer is visible or not, and when a mask is procedurally generated, this means it has been created by the application rather than painted being by hand. This is why the baked maps are important—they serve as the input for the procedurally generated masks, and without the maps, the masks won’t work. Long story short, the baker creates the maps that are used to generate the masks. This idea of texturing an object without painting it completely by hand is called Procedural Texturing and it is one of the central pillars of any modern texturing process. If you’re like me and can barely keep between the lines of a coloring book, it’s a great way to get really nice looking results while never putting pen to tablet. Both Substance Painter and Quixel Mixer rely on this extensively, so let's take a look at what the workflow with each piece of software might look like. 🎨The 3D Coloring Book🎨 Transform your Substance Painter texturing skills with HUNDREDS of professional-level assets, and hours of high quality tutorials 🎉 Join here: 🤍 💖Support Stylized Station💖 These tutorials remain 100% free thanks to the amazing support from our Patrons. To ensure these tutorials stay free and to gain early access to every video, consider joining our Patreon community. 🤍 Check out 🤍 for tons more tutorials, workshops and inspiration from the game art community! Follow me on all the socials: YouTube: 🤍 Twitter: 🤍 Instagram: 🤍 Come join us on discord! We have the world's largest discord for sharing stylized art. 🤍
Presenting the latest release of Megascans Trees: European Hornbeam. Now available to download for Unreal Engine 5, Megascans Trees are ready to use right out of the box and can simply be dragged and dropped to create dense realistic forest scenes in minutes. Ensuring this latest release was as faithful to nature as possible and based on a solid foundation, our team has worked tirelessly to make development and iterations over a short period of time to capture these complex and beautiful living things. The new assets in this release allow you to add even more variety to the vegetation of your outdoor scenes with ease. Download the European Hornbeam pack: 🤍 Check out the blog for more on this latest release: 🤍 *Sketchfab assets credit* - "Museum Village Düppel - House 5" (🤍 by City Museum Berlin is licensed under Creative Commons Attribution 🤍 - "Museum Village Düppel - House 10" (🤍 by City Museum Berlin is licensed under Creative Commons Attribution 🤍
Go behind the scans with a step into the stunning Isles of Japan. Our scanning team walks you around the lush forests and ancient ruins, available to you in the Megascans library. Find these scans and more in our collections: 🤍
In this video I show how to use Quixel's Megascans library free in Blender.NOTE: I do not condone piracy of any kind, if you do use this method please do not profit off of any work made without rendering the final product in Unreal Engine (which is what the UE license covers.) tags// quixel quixel megascans quixel bridge quixel mixer free free megascans free pbr free materials cycles blender blender tutorial polygonisland polygonisland tutorial
With the introduction of Unreal Engine 5, the Unreal ecosystem will soon blur the lines between indie startups and AAA titans. Welcome to the first video in a 3-part series, in which we'll explore why you should be excited about the future of next-gen games. In this video, we'll dive into how developers both big and small will now have access to cutting edge, accessible, and free tools that will allow them to craft higher fidelity worlds than ever before. IGN sat down with Brian Karis (Epic Games), Teddy Bergsman (Epic Games), and Nate Purkeypile (The Axis Unseen) to discuss how Unreal Engine 5's Nanite and Quixel Megascans streamline the development process for teams of any size. Stay tuned for our two follow up vides centered around Unreal Engine 5's Lumen Global Illumination tool and how MetaHuman Creator allows for the creation of lifelike characters. Advertisement by Epic Games
👉 Lumion Render Course: 🤍 🔶 Lumion FREE Training: 🤍 🔷 My Scene Files: 🤍 Best PBR Textures: 🤍 ▶ Learn Camera Animation in Lumion: 🤍 ▶ How To Create a REALISTIC Interior Render in just 15 minutes: 🤍 My Site: 🤍 Contact me for business inquiries Instagram: 🤍 Artstation: 🤍 Linkedin: 🤍 Behance: 🤍 If you have any questions, ask me in the comments below the video. Computer Specs & Gear: 🤍 This is done using Lumion Render rendering software for architectural visualization. It’s a great 3D render software that saves a ton of time for architects because it helps you achieve the level of detail and realism not available in any other similar software. Lumion Render is fully compatible with most 3D modeling software, including Revit, SketchUp, ArchiCAD, 3ds Max, Rhino, AutoCAD, Vectorworks, and many others. 00:00 Intro 01:18 Download Quixel Bridge 01:33 Quixel Bridge Software 03:23 Setup Custom Exports 06:25 Take your Rendering Skills to the Next Level 06:40 Downloading Ready for Lumion assets 08:34 Importing the Textures into Lumion #lumion #3drender #quixel
At the moment Quixel Bridge plugin for 3Ds Max 2024 is not online and I found a work around how you can still get your Megascans imported using the bridge. I'm doing tutorial for 3D Artists that are beginners or already with some experience and want to improve their skills, aiming to do more and more videos about learning and technical issues that face beginners Some of the software I use : 3Ds max 2024, Zbrush, Photoshop, illustrator, Unreal Engine 4 and Substance Painter Subscribe to my channel: / 🤍Th_virtuoso_Art #3DsMax2024 #Megascans #QuixelBridge #3DsMax #Tutorial #Python #3DArt #Rendering
Из этого видео ты узнаешь как получить доступ к библиотеке Quixel Megascans по лицензии Epic Games 😎Доступ в закрытое сообщество - 🤍 Инструкция по регистрации - 🤍 Что это такое - 🤍 Это развернутые видео уроки и поддержка с подробными ответами на вопросы, а так же другие бонусы ;) 1. Индивидуальное обучение до результата, подробнее спрашивай Вконтакте - 🤍 2. Работы моих учеников - 🤍 3. Предложения для видео уроков писать сюда - 🤍 4. Статьи, новости, подарки тут - 🤍 5. Канал в Telegram - 🤍 6. Страница FaceBook - 🤍 7. Behance - 🤍 8. Artstation - 🤍 9. Instagram - 🤍kozhartist - 🤍 Подписывайся на канал, рассказываю секреты и фишки архитектурной визуализации. Уроки по Сorona Renderer, Unreal Engine 4, Substance Painter, Allegorithmic Substance Designer, Adobe Photoshop, Quixel Megascans, Blender 2.8. #DenisKozhar #archviz #Corona #3dmax #3dsmax #render #3d In this video i will show you how to 😎 Private community - 🤍 Become a part of my private community, where you can get access to all private video tutorials and get detailed answer to your questions. Subscribe and stay for the next fresh ARCHVIZ tutorials, tips, videos, freebies and updates. Socials: FaceBook - 🤍 Behance - 🤍 Artstation - 🤍 Instagram - 🤍kozhartist - 🤍 #DenisKozhar #archviz #Corona #3dmax #3dsmax #render #3d
👨🏼🏫Más Tutoriales: 🤍 🎓Nuestra Escuela: 🤍 🌍Comunidad: 🤍 Este vídeo es una introducción a la librería de assets Quixel Megascans. En este tutorial aprenderás las características principales de esta librería y como importar modelos 3D a 3D Studio MAX de forma tanto manual como automática.
Quixel Megascans integration in Twinmotion is the community's favorite new tool in the #Twinmotion2021 version. From thousands of 3D assets to a vast collection of materials, populate your archviz scenes has never been easier! In this tutorial, learn how to access around 8,400 Megascans assets directly from the Twinmotion library. Don't have Twinmotion 2021 yet? Download a free trial version today: 🤍 #QuixelMegascans #Twinmotion2021 #Architecture
Build a Log Cabin right in time for summer. 🏠 🤍 More inbound, with many others being added every single day to the Quixel Megascans library of real-world scanned data. #quixel #megascans #unrealengine #ue5 #log #cabin #wooden #beam #3dassets #scandata #photogrammetry #gamedev
#Epicgames #Quixel #Megascans #Environment #Blender #GTMDesigns Hi, Welcome to GTM Designs. In this video, We will Create Environment in Blender using Quixel Megascans Ultimate Process. Explores the Megascans Ecosystem Stay humble, Spread positivity, Be creative, Motivate more... If you love this video and want to check out some more amazing Tutorials, Title animation, Intros, etc. Subscribe to GTM Designs... Download the LIQUID SHADER: 🤍 DOWNLOAD THE MIST VDB FOR FREE: 🤍 Subscribe and Enable notification so you don't miss out on good stuff :) Hope you guys enjoy :) Don't forget to check out: Facebook: 🤍 Twitter: 🤍 Tumblr: 🤍 Instagram: 🤍 Youtube GTM Designs : 🤍 Become a Patreon 🤍 © GTMDesigns 2021
In this video we are going to import and set up a 3D asset from Quixel Megascans. The idea is to use these to experiment and create stunning compositions and environments for your products. Megascans: 🤍 Website: 🤍roenn.myportfolio.com Twitter: jonasrnn2 Instagram: j_roenn
BLENDER FOR ARCHVIZ ACADEMY: 🤍 Come to our Blender for Archviz community: 🤍 Follow me on Behance: 🤍
Как бесплатно использовать библиотеку Quixel Megascans в Cinema 4D? Рассмотрим экспорт assets, материалов и текстур из библиотеки Megascans через Quixel Bridge в 1 клик. Покажу как загрузить плагин Megascans для Cinema 4D. Разберем два способа как бесплатно экспортировать ассеты, материалы и текстуры из библиотеки Megascans в Cinema 4D. Epic Games - 🤍 Quixel Bridge - 🤍 00:00 - Введение 00:31 - Создание аккаунта в Epic Games 00:46 - Скачивание и установка Quixel Bridge 01:23 - Как скачать Megascans Plugin для Cinema 4D 01:46 - Как скачать Megascans Plugin для Unreal Engine 02:48 - Как скачать assets, материалы и текстуры из библиотеки Quixel Megascans 04:30 - Экспорт ресурсов из Quixel Megascans в Cinema 4D (1 способ) 06:40 - экспорт ассетов в C4D в 1 клик (2 способ) Octane Render + Cinema 4D Реалистичная сцена за 10 минут | Quixel Mixer + Megascans - 🤍 3D модели БЕСПЛАТНО из Megascans в Element 3D After Effects - 🤍 Лучшие КУРСЫ Cinema 4D для начинающих - 🤍 👉 Получить больше видео и бесплатных материалов - подписаться 🖋: 🤍 👉 ЧАТ Telegram - 🤍 ✅ Уроки After Effects : 🤍 ✅ Уроки Cinema 4D | Tutorials - 🤍 ✅ Уроки Unreal Engine - 🤍 ✅ Плагины, Скрипты, настройки для Adobe After Effects - 🤍 👦 Я в : = 👉 ВКонтакте : 🤍 👉 Facebook : 🤍 👉 Instagram : 🤍 👉 Telegram : 🤍 #Бесплатно#Megascans#Cinema4D
Забыл добавить, что VPN нужно использовать всего лишь раз, что бы пофиксить эту проблему, далее он более не нужен! Ссылка на VPN из видео - 🤍 #quixel #custom #disk #export #custom #socket #export #quixelcustom #diskexport #customsocketexport
In today's video, I'll show you how to import Megascans vegetation assets in Lumion. MY LUMION RENDER COURSE 🤍 FREE LUMION TRAINING 🤍 MY FREE PBR TEXTURES 🤍 MY GUMROAD 🤍 🔶 GET THE BEST PBR TEXTURES 🤍 MY SITE 🤍 contact me for business inquiries WHAT IS MEGASCANS VIDEO 🤍 HOW TO MAKE REALISTIC PBR MATERIALS 🤍 MY SOCIALS INSTAGRAM: 🤍 ARTSTATION: 🤍 LINKEDIN: 🤍 BEHANCE: 🤍 If you have any questions, ask me in the comments below the video. MY COMPUTER SPECS & GEAR 🤍 Hey, what's up, guys! Nuno here! Today it’s a special video…. It’s a request that many of you asked, and it’s actually quite simple to do. How to add Megascans vegetation in Lumion! I’ll show you step by step two ways to make this, and I’ll show you how to avoid a common mistake people make when importing these vegetation assets into Lumion. This is done using Lumion rendering software for architectural visualization and Quixel Megascans. It’s a great 3D render software that saves a ton of time for architects because it helps you achieve the level of detail and realism not available in any other similar software. Lumion is fully compatible with most 3D modeling software, including Revit, SketchUp, ArchiCAD, 3ds Max, Rhino, AutoCAD, Vectorworks, and many others. 00:00 Intro 00:32 Free Masterclass 00:51 Quixel Bridge 08:46 Common Mistake People Make 09:30 Solution to the Common Mistake #lumion #megascans #quixel
In this video, I made a realistic warehouse scene using 3d assets from Quixel Megascans. CREATOR RESOURCES ≫ My Amazon Store → 🤍 ≫ Tool I Use To Grow My Channel → 🤍 ≫ I Use Epidemic Sound In All My Videos → 🤍 (Sign up for a 30-day free trial) SOFTWARE RESOURCES ≫ Download D5 → 🤍 ≫ Invitation Code → 27KW1B (Use this code upon checkout to receive bonuses) TECH & GEARS I USE ≫ Main Camera → 🤍 ≫ Laptop → 🤍 ≫ iPad Air (5th Gen) → 🤍 ≫ Smart Folio for iPad Air (5th gen) → 🤍 ≫ Apple Pencil 2 → 🤍 ≫ Audio → 🤍 ≫ Portable SSD → 🤍 ≫ Travel Portable SSD → 🤍 ≫ Portrait Camera Lens → 🤍 ≫ Low light Camera Lens → 🤍 ≫ Portable LED Light → 🤍 SUBSCRIBE HERE 🤍 PLAYLIST 🤍 🤍 🤍 🤍 LET'S CONNECT 🤍 FOR BUSINESS INQUIRIES silvercoloredlens.inquiries🤍gmail.com WEBSITE 🤍 DISCLOSURE All opinions are my own. Sponsors are acknowledged. Some of the links shared are affiliate links, and I may earn a small commission from any purchases made. Also, as an Amazon Associate, I earn from qualifying purchases without any extra cost at your end. This allows me to continue creating content like this. Thank you for your support! Copyright © 2023 by SilverColoredLens All rights reserved. No part of this content may be reproduced, distributed, or transmitted in any form or by any means without the prior written permission of the owner. Any illegal reproduction of this content in any form will result in immediate action against the person concerned. #d5render #newfeatures #newimprovements #realisticrenders #3danimationtutorial #3danimation #cg #tutorial #tipsandtricks #realisticexterioranimation #realisticanimation #renderingfundamentals #renderingbasics #cinematicanimation #raytracing #rtx #architecture #archviz #3drenderingskills #3danimation #cinematicvideo #silvercoloredlens
Today Epic Games/Unreal Engine/Quixel just released a new early access tree pack, Megascans Trees: European Black Alder. More than just a bunch of trees and shrubs, this pack has multiple LODs, a full season change control system, dynamic wind system and more... and it's just the beginning. It's also free for Unreal Engine users! Links 🤍 - *Support* : 🤍 *GameDev News* : 🤍 *GameDev Tutorials* : 🤍 *Discord* : 🤍 *Twitter* : 🤍 -